AI
DeskForge: Dense Supervision from Desktop Environments for Computer-Use Agents
Publication: Hugging Face Daily Papers
Author: Not available in collected metadata
Source published: 30/09/2026, 20:00:00 UTC
Briefing created: 22/10/2026, 06:00:01 UTC
Based on a feed excerpt; full article content has not been acquired. Source evidence retrieved 06/10/2026, 16:18:24 UTC.
Briefings
DeskForge introduces a controllable desktop environment to generate large-scale supervision for computer-use agents. By composing real applications, varying states, and fusing screenshots with accessibility data, the project created DeskForge-1M, a corpus of 1.2M annotated observations containing 159.7M element instances. Fine-tuning four vision-language models on 200K grounding examples improved performance across held-out conditions and five external benchmarks, with Qwen3.5-4B accuracy increasing by 11.51% on ScreenSpot-Pro and 10.11% on OSWorld-G. Long-horizon task completion also improved, with Qwen3.5-4B solving 50% more of 119 tasks and 15% more of 100 tasks under a fixed planner.
Key points
- DeskForge-1M is a corpus of 1.2M annotated desktop observations containing 159.7M element instances generated by varying application states, content, window layouts, and resolutions.
- Fine-tuning four vision-language models on 200K grounding examples from DeskForge-1M improved accuracy by 11.51 percentage points on ScreenSpot-Pro and 10.11 points on OSWorld-G for Qwen3.5-4B.
Context
Existing training data rarely pairs complex desktop scenes with dense annotations or varies them in a controlled way, making it difficult for agents to reliably ground action targets. DeskForge addresses this by providing a controllable environment that composes real applications to generate large-scale supervision for computer-use agents.
Limitations
The evidence covers a specific dataset and model performance on five external benchmarks; it does not include results from other datasets or models, nor does it address long-horizon task completion under different planning strategies or varying agent architectures.
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