AI
Game Boy Color on My Conference Badge
Publication: Simon Willison's Weblog
Author: Not available in collected metadata
Source published: 27/10/2026, 19:34:18 UTC
Briefing created: 27/10/2026, 21:52:21 UTC
Based on a feed excerpt; full article content has not been acquired. Source evidence retrieved 27/10/2026, 19:57:24 UTC.
Briefings
A GitHub user at GitHub Universe demonstrated a full Game Boy Color emulator running on a conference badge, allowing emulation of The Legend of Zelda: Link's Awakening. The badge features a color screen and supports upside-down orientation with built-in touch buttons. Steve Francia from Gemini assisted in creating the emulator, and the user notes they have been hacking around with the device since last year.
Key points
- A GitHub user at GitHub Universe demonstrated a full Game Boy Color emulator running on a conference badge, allowing emulation of The Legend of Zelda: Link's Awakening.
- The badge features a color screen and supports upside-down orientation with built-in touch buttons.
Context
This finding highlights the potential for physical hardware to run complex game emulators, enabling users to experience classic games like Link's Awakening directly on conference badges. Steve Francia from Gemini assisted in developing the emulator, and the user has been experimenting with the device since last year.
Limitations
The evidence is limited to a single GitHub user's experience at GitHub Universe. Specific ROMs used for emulation are not identified, and the exact hardware specifications of the badge beyond color screen and touch buttons are not detailed.
Generated by Bittrees-hosted qwen35-2b sha256:aaf42c8b7c3c on 27/10/2026, 21:52:21 UTC. Based on publisher-provided feed evidence; may not cover the full original article. Check the source for details.
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