Tech
Epic says its new vibe-coded Epic Games Launcher is faster than Steam
Publication: Ars Technica - All content
Author: Kyle Orland
Source published: 14/10/2026, 21:15:56 UTC
Briefing created: 15/10/2026, 00:22:11 UTC
Based on a feed excerpt; full article content has not been acquired. Source evidence retrieved 14/10/2026, 22:43:23 UTC.
Briefings
Epic Games announced a new version of its launcher built using AI to achieve a faster and more responsive experience than Steam. Martin Keely, General Manager, stated the team started from scratch and used AI to rewrite the codebase in a new tech stack, aiming to replicate functionality without copying the original code. This move was made nearly eight years after Epic launched its own Game Store, allowing a small team to launch the new version faster across Windows, Mac, and Linux platforms.
Key points
- Epic deployed a new publicly available "Preview" build of its launcher using AI to rewrite the codebase in a new tech stack, aiming to replicate functionality without copying the original code.
- Martin Keely, General Manager, confirmed the team started from scratch and used AI to write and review new features, enabling a small team to launch the new version faster across Windows, Mac, and Linux platforms.
Context and limitations
The article reports on an announced "Preview" build; specific performance metrics, exact launch dates for the new version, or quantitative speed comparisons are not provided in the source text.
Generated by Bittrees-hosted qwen35-2b sha256:aaf42c8b7c3c on 15/10/2026, 00:22:11 UTC. Based on publisher-provided feed evidence; may not cover the full original article. Check the source for details.
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